Electronic Arts

Electronic Arts (EA) creates next-level entertainment experiences that inspire players and fans around the world. As part of EA Studios – SPORTS, the EA SPORTS™ UFC franchise delivers immersive mixed martial arts gameplay to over 20 million players globally. Based in Vancouver, British Columbia, the EA SPORTS UFC team is dedicated to becoming the world’s greatest fighting game studio, building innovative, fluid, and responsive MMA gameplay experiences.

2D Artist

2D Artist

The 2D Artist will play a key role in shaping visual content by combining illustration and graphic design expertise. You will collaborate with cross-functional teams to ensure visual assets align with creative direction, gameplay requirements, and brand identity.

Character Artist

Character Artist

EA is looking for a skilled Character Artist to join its Shanghai-based EA Create team. This role acts as a key connection point between teams, ensuring alignment with artistic vision while contributing creatively to high-quality 3D character production.

Lead Lighting Artist at Electronic Arts

Lead Lighting Artist

EA is seeking a Lead Lighting Artist to join Criterion Games. This role combines artistic vision with technical expertise in real-time lighting to deliver visually stunning environments for both gameplay and cinematics.

Senior VFX Artist

Senior VFX Artist

Electronic Arts is seeking a Senior VFX Artist to join the Criterion Games team. In this role, you will design and implement high-quality real-time visual effects that bring combat, destruction, and environmental storytelling to life in large-scale AAA game environments.

Guildford Surrey United Kingdom

Technical Artist

Electronic Arts is seeking a Runtime Technical Artist to support the development of immersive maps and gameplay experiences for the Battlefield franchise.

Senior Lighting Artist at Electronic Arts

Senior Lighting Artist

As a Senior Lighting Artist, you will own and elevate real-time lighting quality across characters, environments, and gameplay experiences. You will work closely with Art Direction, Technical Art, Engineering, and Content teams to achieve and exceed visual targets within a proprietary engine.

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