Gameplay Animator at Electronic Arts

Gameplay Animator at Electronic Arts

Company: Electronic Arts (Respawn Entertainment)

Location: Los Angeles – Chatsworth, California, United States OR Vancouver, British Columbia, Canada (Hybrid)

Job Type: Full-Time (Regular Employee)

Salary: $101,700 – $151,900 USD (California) / $91,100 – $126,900 CAD (British Columbia)

About Electronic Arts

Electronic Arts (EA) creates next-level entertainment experiences that inspire players and fans around the world. As part of EA Studios, Respawn Entertainment develops player-first experiences, including Apex Legends. EA fosters creativity, collaboration, and innovation across its global teams while supporting professional growth and well-being.

Job Overview

Respawn Entertainment is seeking a talented Gameplay Animator to join the Apex Legends animation team. In this hybrid role, you will create immersive, responsive gameplay animations that elevate the player experience in both first- and third-person perspectives.

This position requires strong animation craft skills, experience with motion capture workflows, and close collaboration with designers, engineers, artists, and other cross-functional teams.

Key Responsibilities

  • Create powerful and believable animation performances from initial blocking to final polish.
  • Develop gameplay animations in both first- and third-person perspectives.
  • Collaborate with motion capture talent, refine mocap data, and implement polished keyframe animations.
  • Work closely with Designers and cross-disciplinary teams to ensure responsive, immersive gameplay.
  • Maintain communication with production, design, art, audio, and VFX teams.
  • Continuously assess and improve workflows and player experience for Apex Legends.
  • Contribute to animation systems that enhance style, personality, and game feel.

Qualifications & Skills

  • 3+ years of professional game development experience.
  • Strong understanding of video game animation pipelines.
  • Proficiency in 3D animation software such as Autodesk Maya.
  • Experience creating full-body and bipedal animations, including first-person animation knowledge.
  • Understanding of motion capture editing, including re-posing, re-timing, and enhancing mocap data.
  • Familiarity with animating cameras and understanding of cinematography principles.
  • Experience collaborating with Designers, Engineers, and Artists.
  • Proactive mindset with ownership of quality and player experience.

Compensation & Benefits

  • Competitive salary range based on location and experience.
  • Paid time off (starting at 3 weeks annually).
  • Comprehensive medical, dental, and vision coverage.
  • Paid parental leave and family support benefits.
  • Retirement savings plans (401(k) in the US / retirement plan in Canada).
  • Life and disability insurance.
  • Potential eligibility for bonus and equity programs.
  • Holistic wellness programs supporting physical, emotional, financial, and career well-being.

How to Apply

Apply through the official application page below:

Click here