Senior VFX Artist at That’s No Moon
Company: That’s No Moon
Location: United States (Remote – North America Only)
Job Type: Project Hire (Temporary)
Salary: $130,000 – $155,000 (U.S. Base Pay Range)
About That’s No Moon
That’s No Moon is an independent AAA game studio focused on narrative-driven experiences. Built by a diverse team of storytellers and developers, the studio is committed to pushing the boundaries of real-time visuals, gameplay, and cinematic storytelling while fostering a culture of creativity, collaboration, and responsible production.
The team is passionate about delivering next-generation AAA experiences that combine cutting-edge technology with compelling narratives.
Job Overview
That’s No Moon is seeking a Senior VFX Artist (Project Hire) to craft high-quality volumetrics, environmental effects, and bespoke real-time FX for gameplay and cinematics. In this remote U.S.-based role, you will work with Unreal Engine and industry-leading tools to create photorealistic visual effects that elevate the dynamic nature of AAA game experiences.
This is a temporary project-based position with benefits eligibility. Candidates must be located in North America.
Key Responsibilities
- Create photorealistic real-time visual effects such as explosions, fire, smoke, clouds, debris, and weapon FX using Unreal Engine and Houdini.
- Collaborate with Environment, Lighting, Animation, and Design teams to support artistic and gameplay requirements.
- Ensure VFX assets meet performance, memory, and budget constraints.
- Partner with Leads and Production to estimate, plan, and track milestone deliverables.
- Research and implement new workflows while contributing to documentation.
Required Qualifications
- 3+ years of professional experience in VFX for games, film, or television.
- Strong expertise in Unreal Engine, Niagara, and Blueprints.
- Portfolio demonstrating photorealistic real-time VFX work.
- Deep understanding of PBR concepts, physics, and in-game VFX performance optimization.
- Strong artistic eye for volume, energy, timing, density, and dynamic aesthetics.
- Ability to collaborate effectively within a multi-discipline team environment.
Preferred Qualifications
- Experience with Houdini, 3ds Max, Maya, or similar tools.
- Experience with Python scripting.
- Background in film or television VFX production.
Compensation & Benefits
- Estimated U.S. base pay range: $130,000 – $155,000.
- Potential eligibility for incentive compensation, equity, and profit sharing.
- Medical, dental, and vision coverage.
- 401(k) matching.
- Flexible paid time off.
- Supplemental life and disability coverage.
Compensation may vary based on experience, location, and job-specific skills.