Senior VFX Artist – DCUO at Daybreak Game Company

Senior VFX Artist – DCUO at Daybreak Game Company

Company: Daybreak Game Company LLC

Location: Remote (Approved Locations: CA, WA, TX, NY)

Job Type: Full-Time, Regular

Salary: $90,000 – $110,000 (Varies by Location)

About Daybreak Game Company

Daybreak Game Company LLC is a global leader in massively multiplayer online games, known for blockbuster franchises such as DC Universe™ Online, PlanetSide®, EverQuest®, and Dungeons & Dragons Online®. The company develops and publishes immersive online entertainment experiences for millions of players worldwide.

With studios across San Diego, Austin, and Boston, Daybreak fosters a culture of innovation, collaboration, empathy, and integrity—creating games that bring communities together and deliver unforgettable gameplay experiences.

Job Overview

Daybreak is seeking a Senior VFX Artist for DCUO (DC Universe Online). In this role, you will create dynamic real-time visual effects that bring characters, environments, and gameplay systems to life.

You will collaborate closely with designers, artists, and engineers to design and implement high-quality particle effects, simulations, shaders, and other visual phenomena that enhance storytelling and player immersion across platforms.

Key Responsibilities

  • Design and implement high-quality real-time visual effects for characters, environments, and UI elements.
  • Collaborate with art and design teams to align VFX with the overall aesthetic and technical direction.
  • Optimize and troubleshoot effects to ensure strong performance across hardware platforms.
  • Mentor junior VFX artists and guide best practices in FX production.
  • Take ownership of entire features, making confident technical and artistic decisions.
  • Stay up to date with industry trends, tools, and emerging technologies in real-time VFX production.

Required Qualifications

  • 10+ years of experience as a VFX Artist in the game industry.
  • Strong portfolio showcasing complex real-time effects (fire, smoke, magic, water, destruction).
  • Proficiency with Unreal Engine, Unity, or similar engines.
  • Experience with Maya, Substance Designer, and Photoshop.
  • Solid understanding of art fundamentals, animation principles, and shader development.
  • Strong leadership skills with experience mentoring junior artists.
  • Excellent communication and collaboration skills.

Bonus Skills

  • Experience with scripting languages such as Python or MEL for automation or custom tools.
  • Knowledge of game physics and rendering techniques.
  • Familiarity with both stylized and realistic art styles.

How to Apply

Apply through the official application page below:

Click here