3D Game Animator at Epoch Games

3D Game Animator at Epoch Games

Company: Epoch Games

Location: Winston-Salem, NC, USA / Remote

Job Type: Internship / Volunteer / Remote

Salary: Unpaid / Volunteer Position

About Epoch Games

Epoch Games is a volunteer-based, fully online, global game development team currently developing The Lays of Althas: Sundered Order (LoA:SO), an indie open-world RPG set in an original fantasy world using Unreal Engine 4 (UE4). The team originally formed from modders behind the Middle Earth Roleplaying Project (MERP) mod for The Elder Scrolls V: Skyrim.

As a remote-first organization, communication and collaboration are primarily handled through Slack and Trello.

Job Overview

Epoch Games is seeking a passionate 3D Game Animator to join its Visuals department in a volunteer internship role. In this position, you will animate, rig, and skin both organic and hard-surface models while helping create high-quality game assets for The Lays of Althas: Sundered Order.

This role is ideal for students or aspiring animators looking to build their portfolio, provided they can commit long-term and actively contribute to the project.

Responsibilities

  • Animate, rig, and skin 3D characters and hard-body models.
  • Create and prepare high-quality animation assets for gameplay.
  • Work closely with the Visuals department and other team members.
  • Participate in weekly meetings and project discussions.
  • Rapidly prototype and iterate on animations.
  • Troubleshoot animation and rigging software challenges independently.
  • Communicate clearly with remote team members via Slack and Trello.
  • Mentor junior animators when needed.

Qualifications

  • Strong understanding of human anatomy and realistic movement.
  • Expertise in animating 3D characters.
  • Knowledge of traditional animation principles.
  • Experience with non-linear animation (NLA) systems or game animation pipelines.
  • Ability to deliver rapid prototypes and quick animation turnarounds.
  • Self-motivated and capable of solving technical challenges.
  • Strong English communication and teamwork skills.
  • Passion for 3D animation and learning game development.
  • Availability to attend weekly meetings.

Preferred Skills:

  • Experience with Unreal Engine.
  • Experience with MotionBuilder.

Education

Students and self-taught animators are welcome to apply. A strong portfolio and long-term commitment are valued more than formal education.

Benefits

  • Gain real-world experience on an indie open-world RPG project.
  • Build a professional portfolio with production-quality work.
  • Collaborate with an international team of developers and artists.
  • Learn Unreal Engine 4 and game production workflows.
  • Opportunity to mentor or be mentored by experienced team members.
  • Flexible remote working environment.

How to Apply

Apply through the official application page below:

Click here