3D Character Artist at Epoch Games
Company: Epoch Games
Location: Winston-Salem, NC, USA / Remote
Job Type: Internship / Volunteer / Remote
Salary: Unpaid / Volunteer Position
About Epoch Games
Epoch Games is a volunteer-based, fully remote global game development team currently developing The Lays of Althas: Sundered Order (LoA:SO), an indie open-world fantasy RPG using Unreal Engine 4 (UE4). The team was founded by modders behind the Middle Earth Roleplaying Project (MERP) for The Elder Scrolls V: Skyrim.
Communication and collaboration are primarily handled online via Slack and Trello.
Job Overview
Epoch Games is seeking a talented 3D Character Artist to create realistic character assets for The Lays of Althas: Sundered Order. In this volunteer internship role, you will specialize in creating high-quality 3D human bodies, faces, hair, clothing, armor meshes, and textures for in-game use.
The team currently uses Reallusion Character Creator 3 (CC3) for sculpting human characters, and this role will focus heavily on creating custom assets such as hair, armor, and clothing that go beyond existing tools.
Responsibilities
- Create realistic human character meshes and textures.
- Design and build realistic clothing and armor meshes and textures.
- Create realistic hair sculpts using hair cards and alpha planes.
- Develop game-ready low-poly assets optimized for Unreal Engine 4.
- Apply PBR workflows and create detailed texture maps.
- Work accurately from pre-defined concept art and designs.
- Collaborate with team members and provide constructive feedback.
- Attend meetings and communicate regularly through Slack.
- Mentor junior artists when needed.
- Follow team policies and maintain quality standards.
Qualifications
- Experience creating realistic human character meshes and textures.
- Experience creating realistic clothing and armor meshes and textures.
- Ability to sculpt realistic hair using hair cards and alpha planes.
- Experience with Physically Based Rendering (PBR) workflows.
- Experience creating low-poly and game-ready assets.
- Strong texturing skills including diffuse, normal, and displacement maps.
- Ability to work from concept art and predefined designs.
- Strong communication and collaboration skills.
- Passion for 3D modeling and AAA-quality game development.
- Fluency in English.
Education
Formal education is not required. A strong portfolio and relevant experience in character modeling are highly valued.
Benefits
- Build a professional portfolio with AAA-quality character assets.
- Gain real-world experience in indie game development.
- Collaborate with a global remote team.
- Opportunity to work with Character Creator 3 and Unreal Engine 4.
- Flexible volunteer schedule.
- Potential access to required software support.