Senior Concept Artist at Electronic Arts
Company: Electronic Arts (Ripple Effect Studios)
Location: Vancouver – Great Northern Way, British Columbia, Canada
Job Type: Full-Time, Hybrid
Salary: $114,300 – $156,200 CAD
About Electronic Arts
Electronic Arts is a global entertainment company recognized for delivering immersive gaming experiences and industry-leading franchises. Battlefield Studios combines teams from Criterion, DICE, Motive, and Ripple Effect to shape the future of the Battlefield franchise through large-scale, connected first-person shooter experiences.
Ripple Effect Studios collaborates across the Battlefield universe to create visually compelling worlds, cinematic action, and innovative gameplay experiences for millions of players worldwide.
Job Overview
Electronic Arts is seeking a Senior Concept Artist to help define the visual identity of Battlefield projects through high-quality concept art and visual development. This role focuses on creating photorealistic illustrations, exploring visual ideas, and supporting artistic direction for environments, characters, vehicles, props, and military hardware.
The Senior Concept Artist will collaborate with Art Directors, designers, and external vendors while helping establish visual frameworks and style consistency across the project. :contentReference[oaicite:0]{index=0}
Responsibilities
- Create visual target images that establish project mood, tone, and artistic direction.
- Design readable concepts for environments, characters, props, weapons, and vehicles.
- Develop photorealistic illustrations using drawing, painting, photobashing, and 3D workflows.
- Create paint-overs of level geometry to guide environment artists and level designers.
- Collaborate with external vendors by preparing creative briefs and providing artistic feedback.
- Work with Art Directors to evolve style guides and visual frameworks.
- Support presentations, milestone reviews, and art review deliverables.
- Research references and iterate on visual ideas to support creative problem-solving.
- Lead through hands-on artistic contribution and mentorship support for junior artists.
Qualifications
- 5+ years of experience working as a Concept Artist in the video game industry.
- Excellent drawing skills with strong understanding of anatomy, lighting, composition, and color theory.
- Strong sense of industrial design and shape language.
- Interest in military hardware, environments, and visual storytelling.
- Expert proficiency with Adobe Photoshop.
- Working knowledge of Unreal Engine, Blender, Cinema4D, or similar 3D DCC tools.
- Strong understanding of game production pipelines and workflows.
- Ability to collaborate effectively across multiple disciplines.
- Strong organizational and documentation skills.
- Passion for mentoring and supporting junior artists.
Benefits
- Competitive salary and compensation package.
- Three weeks of vacation annually.
- 10 paid sick days per year.
- Extended health, dental, and vision coverage.
- Life insurance and disability insurance benefits.
- Retirement savings plan eligibility.
- Paid parental and adoption leave support.
- Potential eligibility for bonuses and equity programs.
- Hybrid collaborative work environment with career growth opportunities.