Animation Full-Time On-Site
3D Character Modeler
3D Character Modeler (New AAA Project) at Infold Games
Job Overview
- Create high-fidelity facial models for protagonists and key NPC characters
- Develop cinematic-quality facial textures and real-time rendering assets
- Build BlendShapes and FACS-based facial expression systems
- Collaborate with rigging and technical art teams for animation-ready assets
- Support AAA-quality character production pipelines and standards
Responsibilities
- Create high-quality facial models including high-poly sculpting, topology optimization, UV unwrapping, and low-poly production
- Develop cinematic-level facial texture assets including Albedo, Normal, Roughness, and SSS Mask textures
- Create facial BlendShapes and Morph Targets following FACS standards
- Collaborate with rigging teams to ensure natural facial deformation for motion capture workflows
- Optimize topology edge loops and muscle flow for animation and real-time rendering requirements
- Work closely with technical art teams to support next-generation rendering pipelines
- Help establish and maintain project standards for facial modeling and asset delivery
- Mentor other character modelers and contribute to team development
- Iterate on facial assets to meet cinematic AAA quality standards
Qualifications
- 6+ years of experience in 3D character modeling within games or film/television industries
- At least 4 years of specialized experience in high-fidelity facial modeling
- Experience working on AAA console, PC, or cinematic-quality projects
- Advanced proficiency in ZBrush for realistic facial sculpting
- Deep understanding of facial anatomy including muscles, bones, fat layers, and skin detail
- Proficiency in Maya or 3ds Max for animation-ready topology optimization
- Strong experience with Substance Painter, Mari, or similar texturing tools
- Ability to create realistic PBR skin textures for next-generation rendering
- Experience creating BlendShape systems and FACS-based facial expression libraries
- Familiarity with MetaHuman workflows or equivalent facial production standards
- Experience with Unreal Engine 5 or other modern real-time rendering engines
- Strong artistic sensibility balancing realism and stylized character aesthetics
Preferred Skills
- Experience with motion capture facial pipelines
- Strong understanding of next-generation console rendering standards
- Experience optimizing facial assets for real-time performance
- Knowledge of cinematic character production workflows
- Leadership and mentoring experience within character art teams
- Passion for photorealistic and cinematic character creation
Infold Games is looking for a highly skilled 3D Character Modeler with expertise in cinematic facial modeling, FACS workflows, and next-generation real-time character production to help deliver industry-leading character visuals.
Apply Now
You will be redirected to the employer's website.
Similar Creative Jobs
Full-Time Hybrid
Senior UI Technical Artist
Full-Time Hybrid
Senior Environment Artist
Full-Time Hybrid
Gameplay Animator
Full-Time Hybrid
Senior VFX Artist
Full-Time Hybrid
Lead Technical Artist
Full-Time Hybrid
Principal Designer
Full-Time Hybrid
Lead Character Artist
Full-Time Hybrid
Senior Character Technical Artist
Full-Time Hybrid
Character Technical Artist
Full-Time Hybrid
Technical Artist
Full-Time Remote
Senior Lighting Artist
Full-Time Remote
Game Product Manager
Full-Time Remote
Game Director
Contract Remote
Technical Audio Designer
Contract Remote