Character Artist at Electronic Arts

Character Artist at Electronic Arts

Company: Electronic Arts (EA)

Location: Shanghai, Shanghai, China

Job Type: Full-Time (On Site)

Salary: Not Disclosed

About the Company

Electronic Arts (EA) is a global leader in interactive entertainment, delivering world-class gaming experiences to millions of players worldwide. EA Create is a global content production group that partners with EA Studios to deliver cutting-edge visuals, audio, and technology.

The EA Create team brings together artists, engineers, designers, and production experts, united by creativity, collaboration, and a shared passion for building exceptional gaming experiences.

Job Overview

EA is looking for a skilled Character Artist to join its Shanghai-based EA Create team. This role acts as a key connection point between teams, ensuring alignment with artistic vision while contributing creatively to high-quality 3D character production.

You will oversee art quality, support team development, and collaborate with cross-functional teams to maintain consistency, innovation, and performance in character creation workflows.

Key Responsibilities

  • Support the Art Director in maintaining high visual quality and artistic consistency.
  • Collaborate with multiple departments to improve art pipelines and workflows.
  • Research and implement new tools, techniques, and art styles.
  • Coordinate with production managers to manage daily team activities.
  • Identify production risks and develop mitigation strategies.
  • Mentor and guide artists through feedback, reviews, and growth plans.
  • Ensure alignment of internal and external teams with project art direction.
  • Oversee and maintain quality standards in 3D character creation.

Required Qualifications

  • 5+ years of experience in AAA game development as a character artist or lead.
  • Strong expertise in human anatomy, hard surface modeling, fabric sculpting, and hair creation.
  • Advanced knowledge of shape language, silhouette, and color theory.
  • Ability to work across a wide range of art styles.
  • Experience contributing to creative direction, visual targets, and prototypes.
  • Strong understanding of real-time character production workflows.
  • Experience with mainstream game engines.
  • Strong collaboration and communication skills.
  • Ability to provide clear and actionable feedback through various formats.
  • Experience in optimization, implementation, and debugging with technical art teams.

Education

A degree in Fine Arts, Game Art, Animation, or a related field is preferred, or equivalent industry experience.

Benefits

  • Comprehensive health and wellness programs.
  • Retirement savings and financial planning support.
  • Paid time off and family leave policies.
  • Access to EA games and employee perks.
  • Opportunities for career development and learning.
  • Collaborative and inclusive work environment.

How to Apply

Apply through the official application page below:

Click here