Gaming Freelance Remote

Game Artist

Game Artist – AI Trainer at Handshake

Job Overview

In this remote contract role, you will leverage your experience with tools such as Defold, Solar2D, MonoGame, libGDX, Panda3D, Cocos2d-x, and PyCharm to review AI-generated responses, create workflow-related questions, and provide feedback on game art quality and accuracy. This is a project-based opportunity designed for flexibility alongside freelance, professional, or personal work.

Responsibilities

  • Create and evaluate AI-related tasks focused on pixel art and game asset workflows.
  • Review AI-generated responses for accuracy, quality, and stylistic consistency.
  • Provide feedback based on real-world game art production standards.
  • Create questions and prompts related to 2D game asset creation workflows.
  • Assist AI research teams in improving understanding of visual and creative tasks.
  • Follow written project guidelines and maintain high attention to detail.

Qualifications

  • At least 1 year of hands-on experience using Defold, Solar2D, MonoGame, libGDX, Panda3D, Cocos2d-x, and/or PyCharm.
  • Strong knowledge of pixel art, sprite creation, and 2D game asset design workflows.
  • Experience reviewing or creating game assets following style guides or project briefs.
  • Strong written communication and analytical skills.
  • Ability to work independently in a remote environment.
  • Attention to detail and consistency in reviewing creative content.

Benefits

  • Flexible remote contract work from anywhere in the USA.
  • No minimum hourly commitment required.
  • Project-based opportunities available year-round.
  • Competitive hourly compensation.
  • Flexible asynchronous work schedule.
  • Opportunity to contribute to cutting-edge AI research projects.
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