Senior Technical Animator
Senior Technical Animator at Eleventh Hour Games
Job Overview
As a Senior Technical Animator, you will lead the development of animation pipelines, rigs, tools, and runtime systems that power high-quality character animation. This role is hands-on and focuses on building scalable workflows, improving production efficiency, and ensuring animation systems are performant and reliable in-game.
Key Responsibilities
- Design and maintain animation pipelines from DCC tools to in-engine implementation
- Develop tools and systems to improve animator efficiency and iteration speed
- Create high-quality character rigs, including deformation and control systems
- Implement animation systems such as state machines, blending, and runtime behaviors
- Build scalable automation systems for NPC animation workflows
- Collaborate with engineering teams to develop performant animation tools
- Optimize animation systems for performance, memory, and scalability
- Support motion capture pipelines including data cleanup and integration
- Research and implement modern animation techniques like procedural animation and IK systems
- Debug animation issues across rigging and runtime systems
- Establish best practices for animation workflows, naming conventions, and data structures
- Collaborate with designers, animators, and engineers to meet gameplay and visual goals
- Identify risks in animation systems and propose proactive solutions
Required Qualifications
- 5+ years of experience as a Technical Animator in game development
- Strong experience with animation pipelines, rigging, and deformation systems
- Experience implementing animation systems in real-time game engines
- Knowledge of runtime systems such as state machines, blending, and IK
- Experience optimizing animation for performance and scalability
- Proficiency in scripting or programming (Python or similar)
- Experience with motion capture workflows and data integration
- Strong debugging and problem-solving skills
- Ability to collaborate effectively across teams
- Self-driven with strong ownership of systems and pipelines
Education
Bachelor’s degree in Animation, Computer Graphics, Game Development, or a related field is preferred, or equivalent practical experience.
Benefits
- Remote work flexibility
- Opportunity to work on a successful ARPG title
- Collaborative and creative team environment
- Career growth and ownership opportunities
- Inclusive workplace with equal opportunity employment policies
Eleventh Hour Games, in collaboration with KRAFTON Americas, is an equal opportunity employer committed to inclusion and diversity. Candidates requiring accommodations during the hiring process are encouraged to contact the HR team.
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